The Suez Canal blockage did not help one bit. This is what the merger required from our team: Let's get a little technical here, so you can get a bit of insight into our routine. The unification process has been successfully completed-the long maintenance in the middle of October happened exactly to accommodate that. The whole enterprise also required a new hardware setup.Rerouting all services, including login, Store goods invoicing, notifications, account creation and deletion and, of course, platform (Xbox and PlayStation) interaction.Merging the account database that includes all the content and progress. These are the various actions that were taken for that move, listed in order: The initial step toward that unification was to move players to a bigger and better, but single server. First, we've had to unify our servers so that any players who decide to band together don't experience a change in ping and are connected tightly, no matter what platform they are using. To start from the beginning, we have to talk about the groundwork for the feature. As you may have gathered, in this post, we’re going to share the reasons why the Clan feature hasn't graced the waters of Legends yet.
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